In our cover story, we learn plenty about the game’s development, with input from the Sloclap team plus fight choreographer Benjamin Colussi. As well as providing moves for the game, while advising on everything from feng shui to costume design, Colussi demonstrates the difference between how an uncultured thug and a practised kung fu master holds a baseball bat – the kind of attention to fine detail that elevates Sifu’s combat (and pretty terrifying when you’re in the middle of an interview, in truth).